TEDMED: Howard Rose describes how virtual reality can unlock the innate human power to prevent and recover from illness. Watch at TEDMED Potential Benefits in of VR for Health 1.Physical Health: VR offers a new and effective modality for pain relief and post procedural recovery. VR resilience techniques can also be used as adjunctive treatments for a […]
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Entries by Firsthand
Ari Hollander speaking at the MIT Enterprise Forum Northwest tells a story about how VR can be used to change the way the brain works. This is an example of the vast potential for using the sensory system for “white hat hacking” our brains to help fix problems caused by disease or injury. See more […]
KEYNOTE: Ari Hollander, CTO, gives a well received keynote to technology professionals at the GWATA Innovations Awards. Watch at YouTube
TIME Magazine: Health Section – 9.5.2016 by Howard Rose, DSVR CEO It’s not everyday that a TIME reporter calls for an interview, but it’s very nice when they do. I had that pleasure, speaking with TIME health writer, Alexandra Sifferlin, who served up very insightful, probing questions on the use of VR for pain. Her […]
Cannes Lions, Sunday 19 June The worlds might be virtual but the results are real. Featuring a live, interactive demo of the technology, join this session to find out how VR supercharges the healing process and inspires better health habits.
Ugly Lies The Bone: Royal National Theatre, London – March 1 – June 2017 After each performance – the audience can experience Firsthand’s VR for pain relief – COOL! Presented by Firsthand and HTC Vive Playwright Lindsey Ferrentino’s highly acclaimed ULTB tells the story of Jess, who returns from her third tour of duty in Afghanistan to […]
Relax, breath, and discover that you control the beating of your own heart – with your mind. Reach out your hands and sculpt the glowing light of fireflies. A lantern emerges from a silent pool – share your light. GLOW! Helps you take control of your heart, your mind and your world. – Natural movement […]
COOL! is the latest release from the creators of SnowWorld, the groundbreaking research application that established the clinical use of VR for burn patients and wound care.