Firsthand is pioneering new approaches to relieve pain using immersive virtual reality. The results of over 10 years of research with leading doctors and scientists show that VR can be effectively reduce pain for even extreme cases such as extensive third degree burns. Today we are harnessing the new wave of affordable VR systems to bring the benefits of VR to relieve pain, improve rahabilitation and build personal resilience.
To move our mission forward, Firsthand has spawned a new venture: DeepStream VR. DeepStream VR games integrate biofeedback to adapt to your optimum performance level.→ visit www.deepstreamvr.com to find out more.
Watch on YouTube. Go to time: 38min.
This is VR Pain Control
Howard Rose at the Silicon Valley VR Meetup gives an overview of how VR is used for therapy and explains the mechanisms that make VR pain control effective.
Helping Wounded Veterans
Building Virtual Reality games like SnowWorld to help ease the pain of burns and wounds.
Take the guesswork out of Caries Risk Assessment.
CAMBRA (CAries Management By Risk Assessment) is leading a paradigm shift to move beyond the outdated focus on “remove decay and restore”, the proverbial “drill and fill” mindset. MyCAMBRA helps dentists assess patient caries risk, gives an Action Plan for success, and includes educational tools that help patients take charge of their own health.
Creating MyCAMBRA with Firsthand was an incredible, positive adventure. We confronted them with the basic ideas of Caries Management by Risk Assessment – CAMBRA – and our basic concept. It was impressive to see their knowledge and almost unlimited creativity to design, and then deliver an appealing and effective application.Dr. Peter Rechmann
UCSF, School of Dentistry